Archive for the ‘ludowebzen’ Category

this week’s reads

24 April 2009 1 comment

Here’s some of the things that I read this week:

  • I am adding and subtracting – Eskil Steenberg shares his know-how on game programming, giving tips on what you should know and do to be an effective programmer based on his experiences.
  • Software That Guards Virtual PlaygroundsNY Times article on various applications that are used to monitor content aimed at minors. The virtual world is moving more and more towards addicting children. Protecting them from predators and the like is therefore a key component for virtual world creators, and a booming marketplace for those creating the tools to protect minors.
  • Author of Play – Infocom is one of my favorite game companies of all time, and Steve Meretzky designed some of my favorite games of all time. Technology Review sat down with him recently and interviewed him about the good old days of Infocom. A must read for any Infocom fan.
  • What Went Wrong? – the subtitle says it all: learning from past post mortems.
  • when the bomb goes off – auntie pixelante does a good write up of “when the bomb goes off,” a flash game in which you have five seconds to figure out the goal of a level.
Categories: ludowebzen

What I’m Reading…

17 April 2009 1 comment

BTW, hopefully I won’t be as lazy this weekend and I’ll finally write the article I have floating around in my head.

Regardless, here’s some of the things that I’ve read this week:

Categories: ludowebzen

Check this out…

10 April 2009 Leave a comment

Here are some links to what I’ve been reading of late:

Categories: ludowebzen