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Ian Schreiber’s New Summer School

11 July 2010 Leave a comment

Prof. Schreiber is teaching a new free (or paid, depending upon what you want to get out of it) course again this summer:

This is Ian Schreiber writing (yes, I’m still around, even if I haven’t posted here in awhile). For those of you who were following this last summer, I ran a free online course on game design. It was a fun time.

I’m taking what I learned from that, and doing it again this summer on the topic of game balance. The course website is here, everything else you need is linked to from there, and I hope those of you who are interested in game design will join me again as we continue our journey.

The first lesson, “Intro to Game Balance,” has been published and can be found here.

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Categories: education Tags: ,

Game Design Concepts Course

30 June 2009 Leave a comment
Challenges for Game Designers

Challenges for Game Designers

For those of you interested in game design yet don’t have the funds to go to one of them fancy schools, designer and scholar Ian Schreiber has constructed a free online course for you to take part in. The classes are held every Monday and Thursday via a wordpress blog, and there’s also a message board and wiki available to students as well. You can find the syllabus for the course here.

For those of you simply interested in finding out what the textbook is as well as what the recommended reading are:

Categories: design, education, gdcu